If you're on the move a lot, you lot'll be used to long periods of time offline. Whether it'southward a long-booty flight, overnight motorbus ride, or just likewise much time spent on the subway where radio waves fear to tread, having no Wi-Fi or jail cell service is common fifty-fifty in this solar day and age.

Thankfully, not having bespeak doesn't hateful you can't play some of the best mobile games on the market place. Intentionally or not, many developers have made great games that don't need an internet connection at all.

I always keep a drove of them on my phone for whenever I take a flake of downtime and no internet, and these are the ones I've been returning to time and again.

Some of them are free, some aren't. I've stayed away from those requiring continuous attention, or where yous need to spend a lot on in-app purchases to make them enjoyable.

Without further ado, hither are 13 of the all-time offline games to get yous through your own long commutes or endless travel days. They're all available on both iOS and Android, with no Wi-Fi needed!

  • 1. Monument Valley 2
  • 2. Dungeon Cards/Rogue Cards
  • 3. The Room: Former Sins
  • 4. Carcassonne
  • 5. Really Bad Chess
  • 6. Mini Metro
  • 7. Ii Dots
  • 8. RollerCoaster Tycoon Classic
  • nine. Eternium
  • x. Infinity Loop
  • 11. Bloons TD vi
  • 12. The Battle of Polytopia
  • 13. Plague Inc

Monument Valley 2

Monument Valley 2

The original Monument Valley breathed fresh air into mobile gaming. It combined gorgeous graphics with challenging problems and wonderful, wordless storytelling in a way we'd never seen before.

Fix in a colorful, Escher-inspired world, its but fault was that it was over all too rapidly, leaving players badly wanting more. At present they've got it.

The sequel delivers new levels and characters, just otherwise doesn't tinker much with what made the first edition and so practiced. It's a mesmerizing experience, with puzzles that regularly convince you lot that you'll never be able to solve them. Until you practise.

Each level is different: sometimes yous control both the mother and daughter characters, sometimes 1 or the other. Platforms motion upward and down, sections rotate, columns move around, and there'south suddenly a path to the exit that didn't exist a second earlier.

It'due south a game that'due south far better to explore than to explain, hands worth the few dollars information technology costs. Don't expect it to get you all the manner through a transcontinental flight, though. Similar the original, you'll finish it in a few hours of dedicated play, and exist left wanting more however once more.

And then, when does the third version come out?


Dungeon Cards/Rogue Cards

Definitely 1 of those games that'southward uncomplicated to pick up and yet has a surprising corporeality of depth, I've spent far more than hours playing Dungeon Cards recently than I intendance to acknowledge.

Called Rogue Cards on iOS, the mechanic is straightforward: your character lives in a 3×3 or 4×iv "dungeon" filled with traps, chests, potions, weapons, enemies, and more. Moving into an enemy with a weapon in hand (unremarkably) deals damage to them, attacking without a weapon deals damage to you lot too.

On a very basic level, information technology's equally simple every bit that, but it's the nuances that keep yous coming back for more. Some weapons effect merely one square, others affect an entire line, others have an area upshot. Chests can comprise helpful or harmful items, while potions tin accept positive or negative impacts, or none at all.

Each character has its ain strengths and weaknesses, and they brand a big divergence in how you play. Characters, dungeons, and special powers are unlocked past collecting the gold and gems left when you kill an enemy, and the game changes significantly based on the combination of all three.

The pixel-fine art graphics are functional rather than beautiful, but they exercise the job just fine, and mean that Dungeon Cards will run on just about any phone you have. The game is free on Android, and while you can pay to unlock characters, there'south no particular need to if y'all're happy putting hours into the game instead.

You tin likewise watch an ad to double the amount of golden yous receive at the finish of the game, or pay a couple of bucks to receive information technology automatically. On iOS, you're essentially paying the gold-doubling fee upfront when you purchase the game.

Download it now, ok?

The Room: Old Sins

The Room Old Sins

Released way back in the mists of time (ok, 2012),The Room quickly became a archetype. One of those rare games that managed to be genuinely scary at times, the level of detail and difficulty meshed perfectly with the mysterious storyline, and made it arguably the best mobile puzzle game bachelor.

This, the fourth edition in the serial, follows right forth from the previous three. An ambitious engineer and his wife have disappeared, and the trail leads right to the attic of their business firm. Inside lies a peculiar dollhouse… and that's where the fun begins.

Every item matters equally you explore your new environs, and it'southward easy to overlook something when you're in a hurry. It almost feels like you're really touching the objects you notice, with hidden mechanisms and new clues waiting to be discovered as you lot examine them.

With its nighttime plot, atmospheric graphics, and haunting soundtrack, this is i game you'll definitely want to play with headphones if y'all've got people around. Only endeavor non to leap out of your seat too oftentimes!


Carcassonne

Carcassonne screenshot

I offset came beyond Carcassonne in its original board game class, a popular ii-5 player game where y'all join tiles to create roads, rivers, cities, and meadows, then make the all-time employ of a express number of pieces to outscore your opposition. Information technology's the perfect way to while away a rainy Sunday afternoon, and my girlfriend and I have played many, many hours of it.

Since the lath game is a bit likewise large to fit in my solar day bag or play on the train, I was very happy to observe the app-based version, and fifty-fifty happier to detect out how skillful information technology was. Bright and colorful, the 3D landscapes look not bad, and the game is easy to selection up and play whether you're a Carcassonne veteran or coming to it for the outset fourth dimension.

All of the usual features are at that place, including various expansion packs like Inns and Cathedrals and The Princess and the Dragon which bring fun new elements to the standard game. Multiplayer mode can be a bit buggy, but Solo mode (which works offline) has never given me any bug.

In it, you can choose between ane or two AI opponents and select their playing style. There's a noticeable deviation between Ambitious and Builder, for instance, and you'll demand to alter your ain approach to win.

The base game costs $5-$6, and you can unlock one of the expansions by creating an account. It'due south perfectly playable like that for every bit long as y'all like, but if you want to mix things up with the other expansions, they'll set yous dorsum a few dollars each.


Actually Bad Chess

Really bad chess

If there's 1 matter I know how to do, it's play really bad chess. The programmer of this game felt the same way, so decided to brand his own version — with one large divergence.

While the board and rules are withal, the starting pieces are entirely different for both players. It looks a lot similar what you lot'd get if you lot put a few hundred chess pieces in a bag, shook them around, and pulled them out at random. Three queens, six knights, and a scattering of pawns? Sure, sounds great.

Playing against the AI (or if y'all pay for the unlocked version, someone sitting beside you), the random assortment of pieces helps even things upwards, and lets even novice players have a decent chance of success.

As you get better, y'all rise upwardly the rankings, which means that although the pieces stay random, their quality changes. The overwhelming advantage you had against the estimator swings the other fashion, and winning gets much harder.

People with no chess experience say it'southward helped them larn the (proper) game, and as someone who has played a scrap in the past, I've plant myself enjoying the new arroyo a lot more I'd expected. If yous've always liked the idea of chess, simply never managed to get into it, it'southward well worth the download.


Mini Metro

Mini Metro

Always had a strange want to run your own subway system? No, neither have I, but that hasn't seemed to stop me playing a lot of Mini Metro.

Based very loosely effectually the maps of various major cities like London, New York, and Paris, the idea is to build a performance metro to service your ever-growing population. You lot start with a limited number of trains, carriages, lines, and tunnels, and need to intelligently deploy them as the metropolis grows. You'll gain a few extras and upgrades if you last long enough, but they never quite feel similar enough to get ahead for long.

It'south deceptively unproblematic in the early stages, but that changes quickly equally new population centers pop upwards. With more people using the network, it gets progressively harder to avoid the overcrowding that ends the standard game. Yous tin also play in endless manner, which switches off overcrowding for a more relaxing experience.

The minimalist graphics and soundtrack do their task well, and once you've bought the game, there are no ads or in-app purchases to contend with. Each game is randomly generated for endless replayability, and the developers have even included colorblind and night modes.

Also available for Windows, Mac, and Linux, Mini Metro has won a bunch of awards and sold over a meg copies on mobile alone. It's not hard to see why.


2 Dots

Two Dots screenshot

Ii Dots is one of those games that sounds simple, peradventure even a little dull on paper, and then turns into a multi-hr gaming marathon that but ends when your phone bombardment goes flat.

Successor to the pop "Dots" game from a decade or so ago, the basic game mechanics couldn't be more straightforward: join dots of the same color. That's information technology. Connecting two or more dots makes them disappear, and joining them upwardly in a foursquare (or other shape) makes all dots of that color disappear.

Where things become interesting is the wide diverseness of levels, quests, and side games, and the dozens of different critters and obstacles that also inhabit your game board. In the primary office of the game, you lot have a certain number of moves to consummate each level, and a number of tasks to perform before the counter reaches nil. The faster y'all do it, the more points you get and stars you receive for that level.

Head off to the side quests, though, and things work a bit differently. These change every few days, and usually consist of clearing around seven levels of increasing difficulty, based around a item theme. You tin can besides compete for the highest score against other players, and at that place are even "Where's Waldo?"-way levels where yous accept to identify dozens of specific items on a beautiful, highly-detailed board that's chock-full of distractions.

Powerups grow, either earned through gameplay and stringing level wins together, or purchased in-app. The nagging to spend real money isn't excessive, at least by the standards of apps like these, and in that location'due south no need to pay anything to progress.

Throw in a chilled-out soundtrack and regular updates, and yous've got a recipe for a game that you lot'll continue coming back to fourth dimension and fourth dimension again. I know I do.


RollerCoaster Tycoon Classic

Roller Coaster Tycoon Classic

Did you always play whatsoever of the games in the RollerCoaster Tycoon series? Released nearly ii decades agone, yous played the part of an amusement park owner.

Your job was designing the perfect combination of rides, facilities, and experiences to keep customers happy and money rolling in. Or making evil roller coasters that terrified their riders and make them throw up all over the park. I know which one I went for.

Many, many years subsequently, nosotros've finally got a good mobile version. Unlike so many adaptions of archetype games to the small screen, this ane isn't atrocious. In fact, information technology's really surprisingly good.

It combines the first two games in the series, staying very true-blue to the original gameplay and graphical style. Expansion packs are available via in-app purchase, but thankfully there are no other IAP once y'all've bought the game. The fun factor and value for money are off the charts.

Yous tin utilize pre-made roller coasters or design your own piece by piece, as you work your way through close to 100 unlike scenarios.

Throw in all the other parts of the game, from footpaths to food and potable stands, dozens of different kinds of rides (including water-based ones), hiring and firing staff, and trying to profit, and you've got a game that'll probable stay installed on your phone or tablet for years.


Eternium

Eternium

For those who like role-playing games (RPG), long-time favorite Eternium still ranks equally one of the all-time offline options several years later on its release.

Adult by old-school RPG fans, it's received consistent, major updates e'er since information technology first came out. Even ameliorate, it stays away from the annoying pay-to-win approach of many of its competitors.

If you enjoyed whatsoever of the Diablo games, you'll exist in your chemical element here. Choosing to play as a warrior, bounty hunter, or mage, you battle a vast assortment of enemies to gain experience and level up, opening chests to get gold, gems, and equipment along the manner.

Joining up with NPC characters, upgrading your gear, crafting unwanted items into things you actually need, information technology'south all there.

The game has iii different worlds, each with unlike quests and enemies. There are countless randomly-generated levels, with most game features attainable offline afterward the initial download.

With gorgeous graphics and an intuitive interface, including drawing symbols on the screen to cast spells instead of mashing buttons, you tin tell a lot of work has gone into this game. If you're into genuine RPGs without endless micro-transactions, give it a attempt.


Infinity Loop

Infinity Loop

Desire to play something relaxing to take your mind off the mayhem all around you? Infinity Loop is the answer. The concept is very simple: tap on puzzle pieces to rotate them, connect all the lines, and close the loops.

The graphics and sounds are most every bit minimalist as it gets. That suits the game perfectly and means it doesn't bleed your battery. There's a very basic tutorial, and and then you're on your own. With such uncomplicated gameplay and controls, there'due south no need for anything more.

Levels get slowly more difficult up to a point, and developers say there's an infinite number of them. There's too a "dark mode" that gets you to interruption all the loops instead of creating them. Suffice to say you'll never get bored, no matter how long you're stuck in the transit lounge for.

You tin play for as long as you like without spending any money, making this one of the all-time costless offline games out there. If y'all're enjoying it, though, yous've got the option of paying anything from $1.99 upwards to remove ads and support the developers.


Bloons TD half dozen

Bloons TD 6

Tower defense games are a pop genre on the app stores, where you place units along a pre-divers track and utilize them to battle increasingly-powerful waves of oncoming forces.

Obviously in that location's a lot more to information technology than that, and each game adds its ain unique spin on things, some successfully, some less so. The Bloons series has long been one of my favorites, where the relaxed early rounds soon become a screen total of superpowered monkeys, exploding bombs, and vicious attack helicopters unleashing their mayhem. Those balloons never had a hazard.

Bloons TD is upwards to version six, which adds 3D maps, new towers, abilities, and upgrade paths, monkey heroes, and more. If you lot desire to salvage a couple of bucks, the previous version is however available and remains a load of fun to play.

Whichever one you cull, there are dozens of maps to unlock, special events, co-op play, countless play modes, and more. Later rounds go genuinely difficult, and merely when you think yous can relax, a agglomeration of camo balloons sneak through your defenses before you can act to cease them. Back to the drawing board you go.

Burn upwards Bloons, and those 15 hours in economic system class will disappear in a wink. Perhaps.


The Battle of Polytopia

Polytopia

I don't even desire to know how many hours of my life I've lost to diverse Civilization games, merely it has to be well into the thousands. For years, I've been looking for an equivalent world builder on mobile, and not finding it. Even the official Civ apps weren't that smashing. Sad face.

So I discovered The Battle of Polytopia.  Information technology'southward non Civilization, and it doesn't try to exist, but it'south a fun and engrossing strategy game in its own right, and a great fashion to kill a few hours.

You start out with a handful of tribes to cull betwixt, each of which starts with a particular engineering. Other tribes can be unlocked for a dollar or two, with more than advanced tech or other advantages.

Whatever you cull, you lot'll be dropped into a land you can only see a small part of, with a single unit and city. You'll then go virtually exploring the world, exploiting resources, upgrading your technology, and interacting with (ie, attacking) other tribes.

At that place's a 30-plow version for quick games, and an endless mode platonic for long-haul flights, where the goal is to take over every city on the map.

Unusually for these type of games, information technology doesn't suffer from being squeezed into the confines of a phone screen. The graphics are colorful and piece of cake to sympathise, and the control mechanism is straightforward fifty-fifty on a large, busy map.

I don't remember Polytopia ever crashing on me in several dozen of hours of gameplay. If you lot're into world-edifice games, download it now.


Plague Inc

Plague Inc

I wouldn't usually include Plague Inc in this group, since information technology's been effectually for so many years. Information technology keeps getting regular updates, notwithstanding, and after reinstalling it recently, I was impressed by the latest additions. Information technology's definitely as addictive as it ever was, with an unfortunate new relevance in 2021.

Rather than trying to save the world, most of the time you lot're attempting to practice the exact opposite: apply a pathogen to kill everybody on the planet. Each of the dozen unlockable affliction types has dissimilar strengths and weaknesses, and the game plays very differently depending on which one you lot've chosen.

Equally your disease spreads from country to state by air, land, and sea, y'all'll need to keep carefully evolving it to stay one footstep alee of the medical researchers desperately trying to develop a cure.

Graphics and sounds are functional rather than beautiful, just it's the addictive gameplay, perfect difficulty curve, and dark sense of humor that have made information technology one of the most popular games on both app stores, downloaded millions of times. You can play a express version for free, but it's worth paying for some of the extras to unlock the total edition.

In homage to what we've all been dealing with lately, the creators of Plague released a new add-on: The Cure. In it yous switch roles, racing against time to contain a pandemic with mask mandates and lockdowns and discover a vaccine before the entire world gets infected.

Sound familiar? The addition is free "until the electric current state of affairs is nether control," whenever that may be.


Any other games yous love that don't need Wi-Fi? Tell me all well-nigh them!

Main image via StockSnap, all others via the corresponding game developers.

Dave Dean

Dave Dean

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Founder and editor of Too Many Adapters, Dave has been a traveler for 25 years, and a geek for even longer. When he'south not playing with the latest tech toy or working out how to go along his phone charged for just a few more than minutes, he tin probably be found sitting in a jerry-built charabanc in some obscure corner of the planet.

The Best Mobile Games That Don't Need Wi-Fi

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